### Almost perfect 4x4x4 magic cube

See below how to use a 4x4 panmagic square to construct an almost perfect 4x4x4 magic cube:

 1x digit + 4x digit = first level 4x4x4 cube 1 8 13 12 1 0 3 2 17 8 61 44 15 10 3 6 0 2 1 3 15 42 19 54 4 5 16 9 3 1 2 0 52 21 48 9 14 11 2 7 2 3 0 1 46 59 2 23 1x digit + 4x digit = second level 4x4x4 cube 10 15 6 3 0 2 1 3 10 47 22 51 8 1 12 13 2 3 0 1 40 49 12 29 11 14 7 2 1 0 3 2 27 14 55 34 5 4 9 16 3 1 2 0 53 20 41 16 1x digit + 4x digit = third level 4x4x4 cube 16 9 4 5 3 1 2 0 64 25 36 5 2 7 14 11 1 0 3 2 18 7 62 43 13 12 1 8 2 3 0 1 45 60 1 24 3 6 15 10 0 2 1 3 3 38 31 58 1x digit + 4x digit = fourth level 4x4x4 cube 7 2 11 14 2 3 0 1 39 50 11 30 9 16 5 4 3 1 2 0 57 32 37 4 6 3 10 15 0 2 1 3 6 35 26 63 12 13 8 1 1 0 3 2 28 13 56 33

Use instead of a panmagic 4x4 square (= group 1) a symmetric 4x4 square (= group 3; Dürer magic) or the vertical oriented magic 4x4 squares from group 6 to construct an almost perfect 4x4x4 magic cube; see download below.

4x4x4, almost perfect.xls